Mark Gillard
Programmer.Gamer.

Flinders University Topics

COMP3771

COMP3771 - Advanced Databases Semester 1, 2014

A focused look at advanced database and conceptual modelling techniques, including high levels of normalization, efficiency, cloud implementations, Big Data, etc.

View topic »

SCME2203

SCME2203 - 3D Effects Semester 2, 2013

Building on the skills taught in 3D Animation, this topic gave thorough coverage of lighting, animating, and rendering as well as different particle effects and physics simulation systems within Maya. Again, a final portfolio piece was produced using the new skills.

View topic »

SCME2202

SCME2202 - 3D Animation Semester 1, 2013

An introduction to fundamental 3D modelling and animating concepts using Maya, as well as the production of a final 'portfolio' piece.

View topic »

SCME2004

SCME2004 - Digital Graphic Design Semester 1, 2013

A broad introduction to graphic design tecnhiques, combining Photoshop and Illustrator with photography, sketching, client needs analysis and media archiving methods.

I also taught myself to use InDesign to put together the final portfolio piece for this topic, though this was extra-curricular.

View topic »

SCME2108

SCME2108 - Multimedia Production Semester 1, 2013

Focused on developing multimedia pipeline workflow, Multimedia Production combined individual work, group work, After Effects, Photoshop, Illustrator and web development skills to produce one of the more stressful topics I've done so far :P

View topic »